Guild wars 2 game Lead designer responded to game Experience

Guild Wars 2 Lead Designer Isaiah Cartwright spoke to reporters on Forbes.com recently about some complexity aspects added in the game. He said that the presence of a large number of currencies in circulation is intended to mark the success of Guild Wars 2 Gold players in overcoming various categories of content and that is not a problem.

Along the way, they also touched upon the difficult lives of small guilds because of high prices in the guild currency influence to access some content. Cartwright said that ArenaNet has already aware of this problem and are looking for ways to solve it.
On direct injury, 1 skill with grenades, LA stick full Rabid only 180 or so, the other two damage for around $270, almost 50% more direct damage

Can according to individual be fond of Cheap GW2 Gold to make a choice among these three properties, adjustment.So, ArenaNet will slow the introduction of new systems of Guild Wars 2 and do some efforts on the switch part to improve existing systems. Another possible measure could be to limit access to a number of systems to a certain level.

I PVP is using a full set of Rabid, crit, this ability can now trigger can strengthen the direct injury bleeding, overall than Carrion full damage, but the PVE is using a Carrion mix Rabid, used to wear all Knight stress experienced by the monster WeiOu, wiki has also added Armor value will affect the hatred, and so in PVE suggest adjust Armor in 2200 ~ 2600, this figure with the Armor of heavy Armor position as close to,

The former defender exchange, share more easily hurt, also can suppress hate values more comfortable near with bombs, double gun to fold combustion with confusion.Cheap GW2 Gold.

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